Compiled code can conclude the instruction set through conditional compilation. But what about processor-independent scripts? Finding out the current native processor architecture and emulation status thereof would be very useful in build systems that doesn’t support cross-compilations. Find out how a shell script can find out whether it is running under Apple’s processor, Intel, or emulated.
How to Run Legacy Command Line Apps on Apple Silicon
Being in the “bleeding edge” has its drawbacks in addition to benefits. Blazing a fresh trail means it’s more rough and plenty of unknowns. Similarly in open source software, support for the ARM architecture is slim and even slimmer on the Mac. But there is a way to run “legacy” Intel-only command line apps on the Mac.
Future-Proof Your Data Persistence
The data persistence stack that is an appropriate decision today may not be an optimal solution when your app has grown. You would need to design your app to withstand the test of time and be extensible for as it grows. Read more to learn how.
Getting Rid of Xcode Command Line Tools
Are you being hunted by Xcode command line tools? Have you uninstalled it only to realize that it came back again? If you already have the Xcode installed and really need the full IDE, don’t waste space by having the command line tools installed as well. Here’s how.
Should You do Free Work to Get Hired?
Have you been asked to do a sample project as part of a hiring process? I’ve done it, not only once but **twice** as part of the same process. Here are those projects. You should be able to learn a thing or two from it Either learn the iOS programming techniques behind these two 40-hour projects or learn how to hunt for purple squirrels.
Seeding iCloud Core Data Store
Deciding when to pre-populate a Core Data store is a real headache when you need to sync that data store across many devices. However you can learn from my experience and save you the headache that I had to went through.
Introducing the Core Data Controller
Here is a document class replacement for managing your library-style app based on Core Data. All the goodness of NSDocument / UIDocument with just the right functionalities when you don’t need to expose document-management functionality to your users.
Two Macros to Speed Your Singletons
How to use singletons properly and how to supercharge your singleton writing.
Bringing Web Analytics for your Desktop App
Are you yearning for Flurry Analytics or Google Mobile Analytics for your Mac OS X application? Seek no more as your day is saved!
Implementing Your Own Cookie Storage
Cocoa stores cookies on its own and this makes it hard to implement a web client that appears as more than one user at the same time to the web server. To do this you’ll need to make your own cookie storage and this article teaches you how.
Pull-to-refresh that goes both ways
Turbocharged OS X scroll view component that supports “pull-to-refresh” on at the top and bottom edges – perfect for a timeline display view component.
Bringing Asynchronous Core Data documents to OS X
Core Data now officially supports concurrency and I/O in background threads since OS X 10.7 and iOS 5. In the same release, Apple also brought the document architecture to iOS that leverages this new capability of Core Data. However OS X didn’t get the same level of multicore love. In this post, I’ll show you how to create a multi-core supporting document architecture application for OS X.
Google Reader API for Cocoa
Today I have just made the world a slightly better place. Better for Mac developers, that is. That’s because I have made an open-source Google Reader library for Cocoa. You can download the library from Github: GReader-Cocoa and hopefully you’ll like it enough to contribute patches. Why yet another Google API library? Two reasons why,…
Building mp4v2 library for Leopard compatibility
How to build mp4v2 for Leopard compatibility. 1. Download mp4v2-r355 from the MP4v2 project. 2. Setup these environment variables: export MACOSX_DEPLOYMENT_TARGET=10.5export CFLAGS=”-isysroot /Developer/SDKs/MacOSX10.5.sdk”export CXXFLAGS=”-isysroot /Developer/SDKs/MacOSX10.5.sdk” 3. Run configure with the following command: (refer to mp4v2 issue 58) ./configure –disable-gch –enable-ub=ppc,i386,x86_64 4. Go to the “.libs” directory that contains the compiled mp4v2 library and adjust the…